package game;

import java.awt.Graphics;

public class Explosion extends FlyingObj implements Constants
{
	int x, y;
	
	public Explosion(int initX, int initY)
	{
		setImage(EXPLOSION);
		x = initX;
		y = initY;
	}
	
	public void paintExplosion(Graphics g)
	{
		g.drawImage(getImage(), x, y, null);
	}
}
